- Unreal Engine Virtual Reality Quick Start Guide
- Jessica Plowman
- 53字
- 2025-02-17 21:28:16
Room-scale VR
The first is room-scale experiences.
These are active experiences that require the player to move, jump, and perform actions inside a predetermined area covered by sensors. An example of the room scale pay space covered by the lighthouse sensors that come with HTC Vive is as follows:
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Room-scale VR